Looking for some feedback on rendering/digi painting exercises :)

vertex
Hey guys so in my new found spare time I have been doing a course on colour and light. These are the results of my homework assignments for lesson 1. The goal was to light a set of simple compound shapes and also texture them. I'm doing this to get better at rendering and lighting so if anyone has any feedback or criticism on these examples be it value range, rendering or lighting etc., that would be great fully appreciated thank you 




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