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[WIP] Blood Elf Demon Hunter Realtime character

polycounter lvl 5
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UniteGoggles polycounter lvl 5
Hi there Polycount!  More info on the model at the bottom of the post:
The fur cards for the arms and shoulders were setup in zbrush with fibermesh.  I wasn't quite happy with the result, so I manually placed the ones around the legs.  I'll be going back to the other armor parts and adjusting the card placement on those.

The dagger blade is something I'm still trying to work out.  I'm hoping to get a more crystal-ish result out of it, with the glow being a fair bit more subtle.

Wireframes!

Hi there Polycount!  First time making a dedicated post here.  I actually started this character back in 2015 and have been working off-and-on for the past 2 years, so there are probably some design choices I regret.  Regardless, I've decided to push through and work to finish him, since he's probably the most complicated character I've made and the challenge has been a lot of fun.

I'm currently working through refining his textures, adding needed details, and further refining/smoothing out rough topology.  And setting up materials in Marmoset.

Thanks for taking a look!



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