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(WIP) Houndoom

tweekedgirl
polycounter lvl 4
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tweekedgirl polycounter lvl 4
Hi everyone, it's been a long time since I've really done much in Zbrush, so I'm getting back into it with a fun sculpt of Houndoom from Pokemon.

I'm aiming for a semi-realistic style, and still have quite a few areas to work on such as the feet, mouth and so on, but would love any feedback on this. Once I've finished the sculpt and retopo, I'll be taking this into Substance Painter to texture, and Maya to rig. 



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