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[UE4] BSG - Colonial Viper MK.II

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lukas_s null
Hi there,

been a long time reader of the forums and thought it was time to post some of my work.

My uni class was recently asked to model a BSG Colonial Viper MK.II. We were free to approach the model how we wanted with the only goal being: The final result should be body and cockpit (3rd person) and be less then 130k tris combined.

My finished model came in at around 75k (once in engine). I decided to take it a bit further, did textures for it and also brought it into UE4 to render it. The screenshots below are of the final product, rendered realtime in UE4.

C&C are very welcome! This will be my first portfolio piece – so i thought it was time to turn to you guys to get as much feedback as possible.





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