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UE4 Ivan Shishkin master studies

DavidBrumbley
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DavidBrumbley polycounter lvl 8
HI everyone.  Over the next couple of months I'm going to be doing some studies of the master landscape painter Ivan Shishkin. My goal is to capture the mood and lighting that he was able to achieve and not to match every small detail in the environment 100%.  Thanks for looking  B)

Here are the two environments I'm going to make. 



I'm working on the Rye field painting first.  Here is my current progress.  I'll be finalizing the branches and needles for the trees this week and creating the bark texture + blend.  




Made a fast rock in Zbrush and got the heightmap from it form multiple angles.  


Made some different grass clumps really fast using fibermesh in zbrush then tiled them in substance.  


Current branch texture setup.  Right now I think there are too many needles and they are too small to show up clear in game.  These were generated in speedtree then modified with ffd's in 3ds max.


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