Ok working on an overwatch style environment. I am lacking experience with high end foliage/organic lighting and materials, so here I am. I will also be doing all the texturing in substance designer despite it being stylized.
I'm already a decent amount into the material work, but haven't started on the actual environment yet. Here are some of the assets/materials I've been working on.
https://www.youtube.com/watch?v=4nEzfLgNoPI
-lost the level this image is from thanks to a crash
<iframe width="560" height="315"
https://www.youtube.com/watch?v=Z9-VIM9hZ6g