Substance Designer - Luminance variation in a plain input?

polycounter lvl 3
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DrBurke polycounter lvl 3
I'm kinda new with this incredible tool and I'm trying to do some arabic tiles.
I have this

but I want to give it different colors and some variation too. In the Tile Generator node there's the random mask and the luminance variation parameters, but as all I have is this shape which I made blending stuff together I'd like to know if there's a way to do a luminance variation by shapes or something like that. (A paint bucket tool would be handy too lol)
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