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Upscaling smaller textures?

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Irkie500 vertex

Hey Everyone,

I have been playing around with Bitmap 2 Material and SD5 lately and have a quick question. If I download a texture that is 1024x1024 and then set the resolution inside B2M or SD5 to 4096x4096 does the program just guess as to where some extra detail should be? The other thing I was playing with was the global tiling size, and to me if I increase the texture resolution by 4x wouldn't I need to increase the tiling by the same amount to then capture the new density?

I took a dirt picture from textures.com that was 1k, some of the fine details are very blurry which is to be expected, I just want to know if I can upscale that effectively with the software to recreate a 4k texture of sorts. If not, no big deal since I am just playing around with things learning the program.

Thanks!

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