Was an exciting experience and my first competition. I got to practice a lot of techniques and hopefully got better in the process, which is what it's all about. I've only used UE4 up until now, so just discovered how awesome Marmoset is.
Details: Renders straight from Marmoset Toolbag 3 72k Tris Maps: 2x 4096 Sheets
My 2 cents. I know you probly won't change anything but it's good to keep in mind for later work.
Kinda weird how his scarf is in the wind, clearly directional, but the cape is floating circularly, like there is no wind, just a lack of gravity. Would have been very cool to have everything go in the same direction-ish.
Your arms silhouettes are a bit too round too. Could use a bit more work. The concept was stylised but had more variety of shapes in it.
Still a good interpretation though. Keep doing more of these !
Overall great piece. one thing that looks off to me are the fingers, they look very soft. Better definition would be a great thing to see. Also the silhouette for the bottom piece feels way too round, some break up would be nice. Keep it up.
Replies
My 2 cents. I know you probly won't change anything but it's good to keep in mind for later work.
Kinda weird how his scarf is in the wind, clearly directional, but the cape is floating circularly, like there is no wind, just a lack of gravity. Would have been very cool to have everything go in the same direction-ish.
Your arms silhouettes are a bit too round too. Could use a bit more work. The concept was stylised but had more variety of shapes in it.
Still a good interpretation though. Keep doing more of these !
@RashedAlmetrami Thanks dude
@Felixenfeu Appreciate the feedback man. I had a bit of trouble with concept style, especially with the head shape and arms . Cheers : )
@ziikutv Thank you!