I'm working on a bit of UI for a small game we are making at university and i'm having an issue finding a way to animate text the way i want.
So basically i want to have text with varied color brightness, which gives the effect of moving in a constant speed in one direction.
I have seen this done in Unreal Engine on materials by making the texture on the object scroll but have yet to find something similar in Unity. Moreover i want to do this on strings of text which seem to use a different type of material.
It is an effect very similar to the classic matrix moving text except in this case i would like to have the text stay immobile and just the pixels brightness vary in strength.