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Substance Designer for UI

interpolator
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Zack Maxwell interpolator
I've recently discovered the beauty that is using substance designer to create UI elements. Have many people tried this?
Especially with the new text node, I don't think I'll ever need Photoshop again. The nondestructive workflow is a massive boom for this type of work.


Now of course, I could see issues if you needed to create highly detailed hand-painted menus. But for stuff will like this, it's great. 
Especially when you need to create many versions with small variations.

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  • Froyok
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    Froyok greentooth
    I use it myself to create buttons and widgets sometimes that I then use in UE4.
    As you mention, the non-destructive workflow is perfect for that, especially for iterating on color and adding quick effects. :)
    You can even try to bake lighting information by using a normal map and the light node, etc.
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