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White borders on alpha maps UE4??

polycounter lvl 10
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melviso polycounter lvl 10
Currently having this issue of white borders on an alpha masked material. I tried edge padding
and then used this tutorial:
https://www.youtube.com/watch?v=oh2WGL8hvPo
also tried out this technique:
https://www.textures.com/tutorial_alphabg.html
Noting how old these techniques are, have unreal engine devs fixed this issue or is this still required? Is there a simpler option for this maybe a parameter you can tick on or something. I have tried both methods. The white borders disappear up close but seems to still show slightly from a certain distance.


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