I have been considered for an entry level job in a game studio, and will have to do an art test for it. I'm ready to go all in on this, but I am in university still and have never done anything like this before. That is why I am showing it here, in hopes of getting some valuable feedback. Be as mean as you want, because I need it.
Disclaimer: I do not know what kind of art test this is going to be. The position is for 3D art, and Google has not given me any concrete examples for this company. What I have done here is create an asset based on a piece of concept art.
Edit: The mesh has 1134 faces. When triangulated it has 2110.
I am using the middle plant pot as a reference. This is part of a drawing by David Bolton as concept for Guild Wars 2.
IRay render from Substance Painter
The model was created in Maya and textured in Substance Painter (Which I have barely used so this was good practice). I will model the plant as well when I have time.
Thank you all