So I have a question. Its more like "how do I approach this?" kinda thing. Im working on a personal project where Im making an alien that would put into unreal engine and stuff. The character has four arms and some robes on him. I wanna have it where his two small arms are hidden within his robes and he has guns underneath and stuff. Im wondering how should i continue with the robes? Do i sculpt them in Zbrush? what position should they be in? I want to know more about cloth prep and the tutorials I have seen so far have been subpar. If there is a video that would help me out just point me in that direction.
Thank you,
Brian Markowitz