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Charlie Day In-game Bust Model

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Winder polycounter lvl 2
Just finished an in-game sculpt of Charlie Day, with it being my first time texturing a character in Substance Painter. I will like to do more models and textures to get some practice. Sculpted in Zbrush, UVed in Maya, and textured in Substance Painter.
I would really like some feedback/critiques!
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