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Black Iris - Iris

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diegohj polycounter lvl 4
Last year, I was invited to work for an indie game called Black Iris, from Hexa Game Studio. It was my very first job in this industry and now I'm really happy to reveal the new version of Iris, the main character.

My job was simple: create a basic piece, because she was inserted in the Hera's World unequipped. The objective is to make the player explore the scenarios to find new clothes, equipment and weapons during the game.

This piece was entirely tested on Marmoset, but the final result was approved on Unreal Engine. If you want to know more about our work, you can check all the news on Facebook.

Hi-res images and video on my Artstation!

I hope you like it! o/

The team:
Abraham Kim - Lead Programmer
Danilo Tomaz - Environment Designer
Me and Rhenan Fidelis - Character Designer
Teo Oliver - Sound Designer

















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