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CAD data optimisation (retopology)

HomeGrownHeroz
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HomeGrownHeroz polycounter lvl 6
Hi,

For certain projects at work, we often receive CAD data for certain vehicles. We have tried a number of programs to convert or reduce the CAD data but so far have not found a workflow that is efficient and maintains quality.

So far Zbrushes zremesher gives good results in terms of quadding the mesh which is better for UVing for textures but Simplygon offers more control over reducing the existing geometry.

Primarily we work in Maya and have remeshed manually to ensure control and accuracy but other software we have tried are,

3D Coat
Meshlab
Instant meshes

Are there any other programs we could have missed or overlooked that someone can suggest?

Thanks

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