ve been having an issue with DDO I have triangulated my mesh and created the Color ID map the Normals and an AO map for DDO to use. However i have been having an issue where parts of my model will not receive the texture like the rest of the object. Last time this happened i exploded the model and redid the color map and it worked and triangulated the mesh. however this mesh is triangulated and has been exploded for the color ID map. Any assistance will be much appreciated.