[UE4] WIP Malaysian City - 3D Representation of "Fei Giap" Work

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Piplington vertex
Hello all! been working away on this for a while. Just starting to add foliage today. hopefully wont need to LOD it too much, the vines are currently too high poly by game standards without LODs... this more or less my first attempt at an off-realism foliage. (done stylised before) 

Edit: Final video link 

The air conditioning unit was my first High-low poly bake asset... lots more to make! so will be working on variations of that after I get more thing into the scene. 

Hope you all enjoy the work so far! please pick it appart and tell me how you would improve it :) 



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