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3D Sci-Fi Weapon "Pincer"

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Piplington polycounter lvl 7
Hello All! last uni semester I had time to work on my first realtime 3D weapon. The module was light on a lot of important aspects of weapon design that I feel I failed to learn myself during the time I was making it. Would love to hear some feedback on this! to refer to on separate projects I might take on in the future. https://www.artstation.com/artist/piplington

Thanks for taking a look. 
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