Hello all!
Currently working on to fix up my portfolio, while I took up to learn Substance painter at the same time. This is a flail I've been working on, weapon idea(not texturing style
) heavily inspired by the love for Diablo series.
Seeing as this is my first project to learn texturing with Substance painter and some feedback I received on the renders on my portfolio being bland and boring, I would greatly appreciate any feedback, comments, critics and improvements especially about the texturing work and scene/render setup.
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Little update. Tried to work on the metal on the hammer as well as the chain.
As before, any feedback would be greatly appreciated
After bit of a break to look at something else, worked a little more on the chain.