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Physics in Animation and AnimX Talks From GDC

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TheBrokenTangent polycounter lvl 2

Found a great article on physics in animation. Specifically focusing on timing, spacing, and scaling. This is part one of a four-part series.

https://www.thebrokentangent.com/news/physics

Also included is a link from the fantastic GDC #AnimX talks that recently happened. If you're looking to get into any facet of the video game industry I highly recommend taking a look at that link.

Enjoy!

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