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Has collision changed since 4.13?

rFranks
polycounter lvl 2
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rFranks polycounter lvl 2
Hey there,

I used to be able to make a collision object that had multiple parts and custom shapes, such as what I did here for this factory fan...



with the appropriate file name...



but now in 4.13 if I try to do the same thing it won't import my collision model, ie with this landscape the model imports but the collision object 



doesn't even though I've named it correctly. 



It just ignores it and makes it's own UE4 collision object (which isn't what I want).




Has this changed since 4.13?
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