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UE4 - Snow Shader with Environment

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Swayam_9shah polycounter lvl 7

Hey Guys,
I am working on the Snow shader in Unreal where you can add snow on objects with respect to gravity, its normals, a lot more. 
So i tried to fix all the feedback i got.  I setup the material for bark and wanted to see how it looks.

I tested it on the cart too but i am still not satisfied with the cart because i cant actually displace the cart to get the volume of snow because it breaks the cart itself, So i am thinking of just adding snow geo. If anyone has any way to do it. I will hoewever test out parallex but it would get costly so i might just try it for learning. 

I also made a GIF on how the shader functions: http://giphy.com/gifs/3o6Yg2Rdsa1cKBaXKM

My Other works if anyone is interested in: https://www.artstation.com/artist/swayamshah

Any feedback is Helpful. Thanks Again 


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  • Swayam_9shah
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    Swayam_9shah polycounter lvl 7
    Hey Guys,
    Sorry i havent been able to post any updates and i had a lot of work and i was between things. But I did however decide to leave the house away for now as it wouldnt make any impact on just having one house with an environment. I do have a plan to execute that house into some other project. But I started of with this Quick Environment. This is basically 3 days of work. 

    It is still a WIP and loads of more addition to be done and corrections in terms of color, composition etc. I would love your critiques on this and what do you feel about it. Thank you so much for your time. :)

    I also wanted to ask in terms of portfolio, how much would this kind of environment weigh in my portfolio. I want to do Environment Art, and this is a more material based environment and after this project I will be shifting to a more modelling based environment project, but i would have really less time for that. Because I am still a student I will be looking for internships/jobs from May. So could anyone give me an idea on how much would this be helpful or Do you think a Modelling environment would be important too. 

    My Other works if anyone is interested in: https://www.artstation.com/artist/swayamshah

    Thank you for your time.

    Cheers,
    Swayam

    Renders: 

  • Swayam_9shah
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    Swayam_9shah polycounter lvl 7

    Hey Everyone, . I had made a Snow shader and therefore i wanted to showcase it with an environment. It is rendered in Unreal Engine 4. Few of the Foliage is brought in through Speedtree.

    Because I am still a student and it is my first ever Shader so it was quite challenging at first but I learned a lot and i will try to make more and practice. Because i wanted the shder to be used on anything, I have made channels for Height, roughness, Moss etc. So the shader will through in the exact roughness and material definition its supposed to. I have attached a SS of the switches you can use.

    P.S: I almost forgot to mention I will be releasing this shader in the Unreal Marketplace for 5 Dollars (College fees) after I do a bit of a clean up in my shader. If at all you have any ideas or anything you want me to put in. I will try my best to integrate it.

    I am also participating in the Rookies challenge and hope to get some exposure and amazing feedback from people. Let me know your thoughts and if you like my work, would love your support on my Rookies Page by adding to favourites. I have also put in some other work I submitted for the Challenge.

    Rookies Page: http://www.therookies.co/people/swayam-shah/

    High Quality Res: https://www.artstation.com/artwork/z4kJ4

    Thank you for all the amazing feedback everyone has put in.



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