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Game asset: M12 Winchester Trench Gun

martinhernblad
triangle
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martinhernblad triangle
Hey guys,
I'm currently trying to make my way into the games industry, and I was told by one of the studios to make a gun or prop with the substance pack to show texturing skills. I set aside my character project for a while and decided to learn the substance pack, so here goes.

The triangle budget was 10k for the weapon and 1k for the lamp, all materials were created procedurally within substance designer and applied in painter, presentation in Marmoset Toolbag. Hope you like it!
Cheers

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