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Makeshift Revolver

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Macebo hero character
Hello, Polycount. I finished this gun last week, and i didn't receive too much feedback. I'd like to improve my texturing skills (this is my first time using Substance painter) so i decided to bring it here for critiques/opinions.
I based it on a concept art by Kris Thaler, with a few personal touches: https://www.artstation.com/artwork/YK91X
I aimed to do really generous edge bevels to achieve good readability of the normal map on diferent distances/player perspectives, since the original concept was made for the game "Romero's Aftermath" (decendant of the infamous "War Z"), a game with both 3rd and 1st person perspectives.
Here it is: 





I posted a a 4k resolution Marmoset Viewer in my Artstation: https://www.artstation.com/artwork/GJnDW
I'm eager for hearing from you...
Thanks. :)

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  • Kroma!
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    Kroma! polycounter lvl 9
    It's looking good, the tape wrap is nice and the wear isn't overdone. If you wanted to improve the texture, I'd say that it feels a bit monotone at the moment. The concept has more separation in the grey tones so it doesn't feel flat. So you could adjust the values on the tape and the barrel area. Hope this helps :smile:
  • Daf57
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    Daf57 polycounter lvl 9
    The tape is spot on - nice work there. No real issues with any of the texturing for me - looks good, man! :)
  • ZacD
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    ZacD ngon master
    I wish the different metal parts looked like different types of metals. The screw, body, barrel, etc. 
  • Macebo
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    Macebo hero character
    @Kroma! Thanks a lot for your comment. I tried my best to differentiate the various tones of grey, but i guess i didn't push it enough... I'll definetly save what you said and implement it in the future!  Thanks a lot!

    @Daf57 Thanks man, the tape is the selling point of the gun... I'm really glad you liked it! :)

    @ZacD I definetly see what you mean. I'll try to update this project once i finish my current one. Thanks for your comment! 
  • Macebo
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    Macebo hero character
    Alright, i updated my project according to the valuable feedback gathered here. I tried to follow more the reference, and to differentiate more the metal parts. I'm posting the reference for comparison (concept by Kris Thaler):



    Updated version:



    I updated the Marmoset Viewer as well, if anyone is interested: https://www.artstation.com/artwork/GJnDW.
    Tell me what you think.
    Thanks! :)
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