Hey everyone!
This is my first post here so go easy on me
A while back i started working on this project, during i had the pleasure of having a mentor (Ryan Benno) that actively helped me shape this project into what it is now.
The idea is to make a 1920s home office set also in that time (so no wear/tear), the style will be a combination of Victorian and Art Deco.
Currently i've worked hard on getting the base materials, the room itself and the lighting, next up will be filling the room and tweaking lights + post processing.
There is still quite some things to do, but i'll be working on it full time again now so i think it'll go pretty quick.
Hope you enjoy and C&C is always welcome!
Materials i've been working on:
Scene:
Latest work: A wood base material made in Substance Designer to have more variety:
Fully procedural (colors, shape, roughness, details)
Replies
I remade the desk to have more uv space
Added the Closet and File Cabinet
Fixed a screenshot issue by switching to MSAA
Tweaked some textures (Column, Doorframe -- Windowframe still needs tweaking)
Next week i will tweak the Closet texture to have more details/wear.
Haven't had a proper update in a while so figured i'd post at least the final result
Finished it today. Hope you like it!
More pictures: https://www.artstation.com/artwork/96lJo
Feels a bit to empty, but anyways, nice!
Yeah i definitely agree, unfortunately i had to wrap it up due to timeconstraints so i settled with more of a blend between environment and archviz concerning props