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Substance Painter/Designer for Stylized Assets

polycounter lvl 9
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apollo580 polycounter lvl 9
Hello,

I'm working on creating some textures for my game. I want to create a stylized look but am having a hard time doing so. Does anyone know of some good tutorials I can follow along to figure out the process for creating materials such as stylized skin?

Also is it possible to use substance to create tile-able grass textures? Or do I need a mesh for that to work?

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