Hi Polycounters!
I did some Mars work and it's still very WIP.
UE4's lighting definitely needs some work.
Would die for a cryengine like TOD system.
It's really tricky to make some specific atmospheres in UE4.
Currently using a Directional Light, a Skylight and an Exponential Height Fog.
Will post updates soon.
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Here's a before/after comparison.
Keep it up!
I've done some tweaks in PPV and took a couple screens!