[UE4] Darksouls Style Dungeon

polycounter lvl 5
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Fozwroth polycounter lvl 5
Hi everyone!

Just thought I would share my latest mini environment inspired by the style of the Darksouls and Bloodborne universes.

It took me 4 days to complete, I wanted to see what I could manage to pull off in a short time frame :) 
its build in UE4 using baked lighting, textured using Substance Designer and Painter, Zbrush for the sculpting and Maya for the modeling.

There are a few props I reused from other previous environments but its mainly new assets :)

Will be posting a video as well in the following days and breakdowns if anyone would like.

Cheers! And happy new year!

The last one is just me having some fun with the background :) 


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