Just thought I would share my latest mini environment inspired by the style of the Darksouls and Bloodborne universes.
It took me 4 days to complete, I wanted to see what I could manage to pull off in a short time frame
its build in UE4 using baked lighting, textured using Substance Designer and Painter, Zbrush for the sculpting and Maya for the modeling.
There are a few props I reused from other previous environments but its mainly new assets
Will be posting a video as well in the following days and breakdowns if anyone would like.
Cheers! And happy new year!
The last one is just me having some fun with the background