Home Full time/Part time work

Real-Time Artist - AVR London


Real-Time Artist  -  AVR London

 AVR London has been creating iconic images for a wide variety of architects and developers since 2006. We are a highly creative team that work on prestigious projects. Located in a fantastic central London location, the studio is a great place to work and learn.

 The studio is keen to expand its real-time department as we take on more large scale commercial VR projects. As a small team there is plenty of opportunity to experience all parts of real-time production. AVR are dedicated to producing beautiful eye-catching real-time experiences, images and animations, and never shy away from pushing forwards to explore new technologies.

 You must be comfortable dealing directly with clients on their requirements and implementing feedback on projects. This may involve developing those client relationships – through attendance at events and seminars, writing blog posts on our website, being active on social media, or similar.

 The role offers real career progression for the right candidate. We are celebrating our 10th year in 2016/7 and are looking for someone who would like to ride the next wave of growth with us. If you love making beautiful visuals, have an interest in architecture and the built environment, and want to be part of an inclusive, fun and sociable team, we want to hear from you.

Responsibilities

  • Create realistic and high-quality real-time environments for Virtual Reality
  • Work together with Lead Real-Time Artist, other team members and independently on projects
  • Communicate with clients and follow project specifications and feedback

Skills and Requirements

    • Competent with a 3D modelling package, preferably 3ds Max, for modelling and UV creation
    • Experience working within both Unreal Engine and Unity for creating real-time environments
    • Ability to create and optimise geometry for use in real-time
    • Efficient UV layout for textures and light-maps
    • Create high-quality materials for physically-based rendering (PBR) in Photoshop, experience with Substance Designer is welcome
    • An understanding of C# /C++ is desirable
    • An eye for detail and realism
    • A strong sense of light, colour and composition
    • Self-motivated with excellent time management, organisational skills and ability to work to deadlines and under time constraints
    • Good communication skills for collaborating with team members and clients
    • Desire to learn new technologies and techniques
    • Interest in the built environment and familiarity with architectural drawings desirable but not essential

Applying

Please send your CV and portfolio to jobs@avrlondon.com and keep the total email size to below 8MB.

No agencies, freelancers or applicants without permission to work in the UK please.



Sign In or Register to comment.