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Ancient Egyptian street scene

polycounter lvl 8
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Doxturtle polycounter lvl 8
First time posting in the 2D section, finally ventured out from the 3D side of things :)

As part of my uni work we have to produce a street based on a historic city, I chose to base mine in Ancient Egypt. This is my progress on the painting so far, any feedback on what I could do to improve this would be highly appreciated.

Thanks in advance :)

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  • EVF
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    EVF polycounter lvl 3
    it looks nice, maybe make the diff elements look less perfect? everything looks drawn with a ruler, egyptian were super advanced technically but give it some roughness, this looks like the poorer part of town. that ladder is very stiff.
    Also maybe a lil more saturation/contrast on foreground, hinges on the door, some type of engravings around the wdws... potteries in the shaded area, another ladder leading up to that balcony... props/signs of life.
    all suggestions :) hope it helps :)
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