Here's my progress on a model of Greater Dog from Undertale. In the long run I'm hoping to have him retopologized, textured and animated for my demo reel. I'm working on finishing up his armor and fixing some of the proportions at the moment to get the high poly finished, any feedback is appreciated! High Poly:
Cheers man the bake Looks sweet. Would highly suggest adding a bit more wear and tear and Color varation to make him pop like the 1st concept art. Its pretty doable with programs like substance ,ddo or polypainting with zbrush.
Thanks! I definitely want to go back soon and do more with the textures. I've got him rigged now and started working on some animations too, although the skin weighting still needs a little more love :P
Replies
(http://eoghankerrigan.deviantart.com/art/Greater-Dog-563139559)
WIP:
Any thoughts on the high poly before I move on to retopologizing?
High Poly Render:
Made a few fixes and re-rendered my high poly. Think I'm ready to call it finished and move on to retopologizing, let me know what you think!
Finished Low Poly (~30,000 tris):
Updated Renders: