Just curious what the consensus is out there?
Basically I'm thinking about upping my texturing ante in the future.
right now I simply make stuff in photoshop and map it in max.
But it would be nice to paint in 3d.
HOWEVER I do not like trying to master new complex software again and again.
So i've decided against substance because I've heard it's much more intense than quixel.
Quixel seems perfect because it's already inside photoshop, and from what I hear is much more user friendly and dummyproof.
BUT what about Mari? How does it stack up? That's my real question given what i've described about my likes/needs.