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Zbrush - For Modular Enviroments Question

polycounter lvl 9
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apollo580 polycounter lvl 9

I’m working on a modular kit for unity and am using Zmodeler to make the wall sections and such. My big issue is aligning everything exactly on the same vertices and edges as the adjoining pieces. Is there a way to move an entire Island of polygons to the location of another without merging the two surfaces so it’s touching perfectly?

 

Another question of mine is if there is away I can extrude a polygon island around a curve. I have wall sections and then a curved section. I’d like the wall to hug the curve exactly and maintain its shape, is there any way to do this in Zbrush? I’ve attached a few pictures and thank you!

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