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[UE4] Paradise - (Image Heavy)

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TwoSuns polycounter lvl 7
Hey everyone,

Just wanted to share what I've been working on for the last few weeks. Questions and critiques are more than welcome.  : )

I wanted to create an environment with procedural textures using substance designer in Unreal Engine 4. 

Below are high res screenshots of the final environment, along with a general breakdown. I can go into more detail if anyone wants to know more.

Update: Since so many people have been asking about the substance files, I've decided to (finally) upload them for anyone who's interested in the graphs:

Rocky Lagoon Substance
Rocky Cliff Substance

I n - E n g i n e   S c r e e n s h o t s












S u b s t a n c e   D e s i g n e r   G r a p h s


L a g o o n   S u b s t a n c e

Download Link





C l i f f   S u b s t a n c e  





T e x t u r e s


L a g o o n   T e x t u r e s 




C l i f f   T e x t u r e s 





R a i n   D r o p   R i p p l e  -  T e x t u r e   F l i p   B o o k 




U n r e a l   E n g i n e   S h a d e r s


L a g o o n   M a t e r i a l   +   M a t e r i a l   I n s t a n c e 





O c e a n   M a t e r i a l   +   M a t e r i a l   I n s t a n c e 





C l i f f   M a t e r i a l   +   M a t e r i a l   I n s t a n c e 




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