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Preah Khan (UE4 - W.I.P.)

Rhoutermans
polycounter lvl 12
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Rhoutermans polycounter lvl 12
Been a while! Started a new project to practise some sculpting / learn speedtree, sub designer and material workflow.
Still a bit in the workflow-planning / building first test assets phase.



Some exploration stuff (Blockout and first test mesh):
(using RGB material/ second channel to break up duplicate meshes)



Any feedback is appreciated :)

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