Want to learn texturing for props and other hard surface models, don't know where to start.

polycounter lvl 3
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gfelton polycounter lvl 3
I would consider myself moderately proficient when it comes to modelling, but once I finish models, I'm not sure what to do with them. I want to learn how to texture them. At the moment, I've no clue whether or not I should put my models in a 3d painting app and go from there or if I should export UVW maps and texture them in photoshop. I'm just really confused on what direction to take, but one thing I do know is that I want to learn to be able to texture them. What processes/techniques would you guys recommend and where would you suggest I go to learn about them? Thanks guys, any guidance is appreciated.

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