I've been working on this the past couple of days using solely probooleans and then a little hand tweaking in max. Took the pieces into zbrush and dynameshed + polished along with some hand smoothing.
Based on the concept here:
http://www.rmory.net/portfolio/blacktank/#prettyPhoto[gallery]/3/
You can also see a decimated version here:
Replies
Pre-zbrush:
That all said, the weapon overall looks very balanced. Nothing's standing out, or too tall or anything. I think a vertical foregrip, a stubby one perhaps, would really add to it.
Keep it up, I'd love to see it textured and rendered.
@Shockwave9001 I can agree some on the grip, but also realize that the back part of the grip typically isn't touched with a rifle, the heel of you hand doesn't wrap around and the only chance is from fingers wrapping all the way around. I think it just was done to give it a slightly less boxy silhouette, I liked it so kept it.
It may take me a little longer to progress on this over the next week or so. I am a software engineer by day and do 3d for fun. I was told today that I passed the phone interview and will be doing onsite interviews for Google.
did a first run at baking tonight, need to fix a couple issues with the cage, but overall it seemed to come out really clean.