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It was suggested i learn python for Technical art, Is this a good class?

polycounter lvl 5
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iadagraca polycounter lvl 5
https://www.udemy.com/complete-python-bootcamp/

I was considering buying this and going through this class since it's highly rated. Are there more prefered classes available for a beginner with python? Like something more rigging and 3D art focused? Or should this be fine?

Are there any Blender or Maya LT focused tutorials that you would recommend primarily for rigging?

EDIT: I also found this which seems more focused and covers the topics i need. Since it seems the python is only needed for certain things. It costs more but may be all i need, or at least give me enough to find out what i would want to use the python for. 

http://www.cgmasters.net/training-dvds/character-creation-rigging/



Whats a MAYA LT series thats similar?

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  • heboltz3
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    heboltz3 polycounter lvl 9
    Well as far as the python classes, right now I'm running through this udacity one right now.

    https://www.udacity.com/course/intro-to-computer-science--cs101

    It was recommended to me by a few engineers at the studio, not only because it will teach the basics of computer science, and how to think in a way that is beneficial to scripting, but also because the entire class is handled through python.  So its kind of hitting two birds with one stone. On top of this its free, so its really zero commitment. 

    However, this all being said, Maya LT doesn't have python scripting iirc.  I mean it does still have MEL scripting and the general concepts would still be applicable though. 

    Usually when handling rigging tutorials, Ill try to break down a rig into different sections and try to find a specific tut to handle what I wish to accomplish.  I've never been really happy with going through full classes on how to solve problems, as the problems always seem to be changing :p 
  • Kwramm
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    Kwramm interpolator
    You can learn Python without Maya / Blender / etc. All you need is the Python interpreter (e.g. version 2.7), which comes with a handy installer, and a text editor (Notepad.exe if anything else fails). Understanding a bit of computer science also sounds like a good thing, so the Udemy course may work for you.

    I would leave Maya out of the mix until you are comfortable with writing some basic Python code and understanding how Python works. At the early stages there is nothing Maya (or any other 3D application, or any other Python extension) adds to your Python learning experience.

    If you feel you like Python and you know your way around somewhat, then you can add Maya or another 3D app to the mix and learn how to program it using Python.
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