Hey guys!
This is my second post on here and I wanted to gain some feedback or any CC available for this WIP!
I want to post shots of my progression for the character
Submission March 08:
And her new revamped original splash art (artwork not done by me, property of league of legends):
Looking forward to posting w/ you all!
Siobhan
Replies
Thanks for responding
I don't really understand your point about how things should be mirrored in place ?
The head shape is quite difficult to achieve since it's squished on such an angle
Also, I've been using the lolking in-game model but I wanted to base the work on the splash art. The one you linked is very stylized, a lot of like Tristana from the game, but I wanted to create a more realistic looking version
I'm going to point an update just now
Please let me know what you meant about the mirroring in place
I might have to do a quick sketch of what the character looks like in orthographic view soon too
Adjustments:
-Started working on base for weapon
- Adjusted face to make it more accurate to shape of head from splash art
- Added belts
After much feedback managed to get some of the face/head up and going!
you can easily do that by picking the subtool you want to mirror > subtool master > mirror
BTW she looks much cuter in the last picture . cant wait to see more progress on this
this is beautifully lit!
11/03/16
More progress shot guys!
Getting them baby arms in
Yaay!
What is your plan with this character , is it gonna be a render or a low poly game mesh? Either way , it'd be wiser to just make it all symmetrical and then pose , at least imo.
Secondly , some of your forms are off especially on the face , yes the concept and model are at different angle but even so I think the forms or flow is off.
Thirdly , your resolution is waaaay to high. 2.4 million? Where is all that resolution? Dial that down and make sure the forms are in place before you amp that polycount up.
Hope this helps.
My plan is to do a high render mesh of the character
Absolutely, those forms can be a bit confusing with her face especially on the angle
I'm working on it now to improve the shape and pulling down the res.
Thank you for your input
Face progress from feedback!
13/03/16:
Progressuuuuuu
Update on our lil hammer wielding hero, Poppy!