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Advice on Flickering problem

Hello All,

Would like to seek your advice on LOD flickering problem.

I used 3DSMax 2016 to export out a model with 4 LOD models in FBX format and had it imported into UDK Editor.
After rebuilding, the model lights up for like 1 second before it transits into LOD1. And the same thing happens when it transits to LOD2.
Please refer to lighting01, lighting02,lighting03.jpg

lighting01.jpg
https://forums.unrealtournament.com/attachment.php?attachmentid=26910&d=1454830070
lighting02.jpg
https://forums.unrealtournament.com/attachment.php?attachmentid=26911&d=1454830071
lighting03.jpg
https://forums.unrealtournament.com/attachment.php?attachmentid=26912&d=1454830072

Also, when it is in texture mode, it has this flicking effect upon the transiting of 1 LOD to the other.
Please refer to LOD01 and LOD02.jpg

LOD01.jpg
https://forums.unrealtournament.com/attachment.php?attachmentid=26913&d=1454830072
 LOD02.jpg
https://forums.unrealtournament.com/attachment.php?attachmentid=26914&d=1454830072

How do I rectify this so that it becomes a smooth transition?

Please advice, thanks!

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