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Arranging / packing multiple UV chunks (automatically)?

greentooth
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C86G greentooth
Hi guys.

I´m wondering if there is some magic I haven´t heard about to arrange/pack multiple UV chunks into one map.
For example when you have unwrapped a hard surface model that now consists of a large amount of small UV pieces/chunks. So far I arranged and packed them by hand, but sometimes this takes looooads of time.
The standard packing from textools and max is not as good as I wished.


Any ideas?

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