Seeking help with possible shading error

polycounter lvl 6
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robert.nally polycounter lvl 6
I have a brain model here.  Anyone have an idea as to why I am getting those weird shading errors that are circled and are throughout the brain?  They appear to be shading errors anyhow.

Some background: the brain model is partially transparent.  At lower levels of transparency it looks alright and at 100 percent opacity it is alright as well.  99-40 percent opacity and these weird shading errors are there.

I tried adjusting the normals, the uvs and even the model itself to no avail.  It's also occurring inside of Unity.

Any help would be greatly appreciated.

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