I have a brain model here. Anyone have an idea as to why I am getting those weird shading errors that are circled and are throughout the brain? They appear to be shading errors anyhow.
Some background: the brain model is partially transparent. At lower levels of transparency it looks alright and at 100 percent opacity it is alright as well. 99-40 percent opacity and these weird shading errors are there.
I tried adjusting the normals, the uvs and even the model itself to no avail. It's also occurring inside of Unity.
Any help would be greatly appreciated.