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Voidspawns Thread of Midair Stuff

Voidspawn
polycounter lvl 5
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Voidspawn polycounter lvl 5
About time I made a post I guess. I've been working on this game called Midair for a while now. I'm lucky in that I can show some stuff quite early on. 

We recently launched a Steam Greenlight campaign and a Trailer to go along with it. 

Not gonna spam the thread with everything I've done, that's what  ArtStation is for!
Here's some weapons though. They're definitely the best assets I've made for this thing so far, but certainly not the only ones.
Also made some (not very good) character models, stuff like sensors and turrets, and a lot of architectural shit (All the buildings you see in the video).

Update: Got the permission to post wips of at least this asset, working on a Mortar. Pretty cool concept. Still early on; not all of it is even blocked out but I've been high polying up some bits because... I'm an idiot. Need to figure out the engineering on that handle. Needs some sort of a joint solution and stuff. As always, modeling in Blender. Quick Cycles render. 



Aaand all the older stuff:


I guess I'll keep updating this thread whenever I get to post more shit.

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