Inspired by historical events of WWII.
Full terms and conditions for the Competition are available
here. The factions available to reskin in this competition include the following:
Entry Requirements: Participants must create a set of completely original patterns for one selected faction. A full set includes 1 texture for each vehicle in a faction, with winter skin variants. Factions contain as few as 11 and as many as 18 vehicles. Participants can create multiple sets for different factions, provided that each submission contains a full set for one selected faction and meets
the technical requirements.
You must register on
Steam and
Polycount to enter this contest.
You must create and maintain a Work-In-Progress (WIP) thread at Polycount for your entry in
The Company of Heroes 2: War Paint competition page. Then you must submit the final version of the item through the Steam Workshop (curated pathway). All submissions to the Steam Workshop for this contest must be final version of the skins. You must link to your Polycount thread in the Steam workshop description of your item(s), as in
the following example . There are no restrictions on the number of entries you can submit for this competition. If you create multiple sets of items, you must have multiple threads for each set. You must also submit each skin set to the Steam Workshop separately.
You will also need to own Company of Heroes 2 to upload and submit your entry to the Company of Heroes 2 Workshop. The game is available for purchase
here. If you do not own a copy of Company of Heroes 2 you can still participate in this competition. In order to do so, you will need to first create and have an active WIP thread as described above. Then you will need to request a Steam key by sending an email with a link to your thread to: polycountwarpaint@relic.com and your
Steam ID. If you do not show work in progress, or submit items by January 22nd 2016, the Steam key will be deactivated. Anybody who submits a valid entry will get to retain their copy of the game even if their skin is not selected as a winning entry ☺.
For this competition, winning items will be sold in the in-game store with 30% of profits paid directly to the creators of those items. The remaining revenue will be split as follows: (a) 30% will be paid to Valve (Steam fixed revenue share), (b) 20% of the revenue share will go towards the funding of either t
he Company of Heroes 2 ESL Tournament Prize pool, a Relic organized tournament or a community organized tournament of Relic's choosing and (c) the remaining 20% will be paid to SEGA / Relic. If you want to be eligible for revenue share should you win, then you will need to provide Valve with your banking and tax information. You can start this process by submitting a form on
the Company of Heroes 2 Steam workshop page. There is
an FAQ to answer your additional questions on how to go about Completing this process.
Copyright: All submissions must be original and cannot contain elements from copyrighted works (including direct or indirect references to third party IP), or use of any images or material you do not own. The purpose of this competition is to make something entirely your own, completely new, and totally awesome!
Prize Awarding: Once the competition has ended, a jury consisting of artists, game designers and developers selected by Relic will gather to choose the winning skins. There is no restriction on the maximum number of winning entries: the better the content, the more winners there will be! The selection of the winners is entirely at the discretion of the jury however they will be influenced by factors such as the popularity of the skins in the Steam Workshop; so don’t forget to promote your work in the Steam Workshop in order to get people to upvote it! The jury will also check that content meets the technical requirements.
Winners will be announced in February 2016. Relic intends to make the winning skins available to buy in the in-game store from March 2016.
You can learn how to go about creating skin mods on
the Essence Engine Wiki. After reviewing the getting started section, you’ll be interested in the Vehicle Skin section. Here’s the section on how to use
the Mod Builder – the toolset you’ll need.
You can watch some “how-to” videos as well as meet some fellow modders
in the forums. The COH2 modding community is very friendly so you should be able to get help if you get stuck. Last but not least, we have created a page dedicated to the competition that contains or links
to everything you should know.
After you have published to the Steam Workshop, your mod will show up in the Curated section of the Company of Heroes 2 Workshop.
Replies
There are ALSO things in the CoH2 community that people dont want to share or see but are forced to. Perhaps an option to disable community mod visibility would renew demand for official skins?