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In-progress: Metalness

snake85027
polycounter lvl 18
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snake85027 polycounter lvl 18
I have a wierd question.
I imported a teapot from max into quixel and put on a steel material and exported it out for unity 5 metalness. The diffuse is almost black.
Do I need something to get the reflection to come out on the pot in unity?  Like do I need special light set up or something because its just black.

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