This is my work on Indiana Jones and the Fate of Atlantis Special Edition game. Sculpting, modeling, textures, animation, rigging, lighting, post processing etc. Scene parts has been sculpted in Zbrush, modeled and textured in 3dsmax. I also did CG cut scenes. I will upload wireframes if you would like to see it as well.
looks nice, it still has this oldschool look, the pyramid thing should be closer to the original tho, the new one has a dark corridor while the old one clearly shows that there is a dead end, also its a lot darker
looks nice, it still has this oldschool look, the pyramid thing should be closer to the original tho, the new one has a dark corridor while the old one clearly shows that there is a dead end, also its a lot darker
Thats right... the contrast is higher and the room has darker feeling. It's secret hidden passage, so I kept it that way.
Replies