been working with 3d software since max 1.2, and used, coded for a multitude of different platforms since then, max, maya, lightwave, softimage etc ..... I generally pick up stuff really quickly but I just don't get zbrush and the more I try the less I like it and the more frustrating it becomes, even when I think yeah that's how it works then nope think again ! so in the bin, recently just watched a few demo vids and I'm not convinced some of the more experienced users actually know what they are doing, repeating steps, having to go back because they forgot a step, followed by reload reload reload ad infinitum. I understand the technology doesn't equate well to "typical" 3d packaging methods, but geez does it have to so bloody painful. An example was the weapon creation pipeline vid I mean these are guys who had been using the package in production I presume for years (and being presented by the makers of zbrush as a sales pitch) and it's full of to, paraphrase ,"oh yeah sorry I forgot a step" stuff, I mean he moves the cylinder around likes he's never created one before! it's painful watch (and reminds me why I struggle, so much so I feel sick) and he's an experienced user !!! It's obviously incredibly powerful software and in the hands of a true expert produces absolutely stunning results but for me I find it less painful correcting ******* up mesh smooth in max before resorting to zeebrush. Am I alone in this ? is there solution, I've worked through loads of tutorials and am, quite frankly none the wiser.
sorry not much of RANT I know.