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Noob UE4 Persona question

interpolator
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Hito interpolator
So I get how UE4 handles humanoid skeletons and animation retarget. But the retargetting "duplicates" the animation assets for each character they are being retargetted to... doesn't this unnecessarily increase the # of duplicate assets in the project? What happens when animations get changed? Retarget them all over again?

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